Artemis Spaceship Bridge Simulator lets you turn your living room into the bridge of a spaceship. You and your friends assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control.
Lähde: Artemis Spaceship Bridge Simulator
Wiki: DMX Interface
Artemis Bridge Tools
Artemis Lights on Hackaday
Dolphin is an open-source Nintendo GameCube and Wii Emulator for Microsoft Windows, Linux, and Mac OS X (Intel-based). It is the first emulator to successfully run commercial GameCube and Wii games, and is still the only emulator capable of running commercial Wii games.
Lähde: Dolphin – Gamecube and Wii Emulator
Valve’s Steam Machines aim to bring your Steam game library right into your living room (but at a rather steep premium). Today we’ll show you how to bring your Steam library (plus all your other computer games) to your living room for a fraction of the price with a Raspberry Pi.
Lähde: Turn a Raspberry Pi into a Steam Machine with Moonlight
On the video embed is given one opinion of best mods made so far and which are already reached commercial stage. I have played all except one of them as mod and even some commercial versions.
Oheisella videolla annetaan yksi mielipide parhaista modeista joita on tehty ja jotka ovatkin yksi kerrallaan muuttuneet maksullisiksi tavalla tai toisella. Yhtä lukuunottamatta onkin tullut kaikkia pelailtua jo silloin kuin ne olivat modeja tai jopa kaupallista versiota.
HL seems to be the most common factor 🙂
- Black Mesa
- Garrys Mod
- Counter Strike
open-source pelien listaus löytyy wikipediasta.
Muutamat noista onkin jo tuttuja. OpenTTD nyt ensimmäisenä.
WorldPainter, a graphical and interactive map painter / generator for Minecraft.
Can be founf from here also
OpenXcom : Open-source clone of the original X-Com
What is X-COM?
X-COM is a series of strategy videogames originally made by Micrprose, where the player takes control of an organization to fight off an alien menace invading Earth.
You manage your operations from bases spread around the globe, where you equip your craft and soldiers, take care of research and manufacture, and expand your facilities. You’re also constantly scanning for alien activity so you can send out crafts to intercept UFOs and ground forces to stop alien troops.
On ground missions, you take control of your troops in a turn-based fashion, moving your soldiers around the field and fighting against the alien troops until you emerge victorious. Or more commonly, get brutally murdered, but remember, dying is fun!
In the midst of all this, the funding nations are scoring your every move as the alien invasion keeps escalating. You have to turn the odds in your favour by interrogating the aliens and recover their technology to figure out how to end this war once and for all!
What is OpenXcom?
OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL. It was originally founded by SupSuper in February 2009, and has since grown into a small development team surrounded by a very supporting community.
The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch. This should give it:
- Fixability: Play the game natively without any need for emulators or fancy hacks, with none of the limitations and bugs that plagued the original. No more 80-item-limit, personnel limits, funding overflows, disconnected facilities, broken proximity grenades, floating soldiers, etc.
- Moddability: Tweak the game to your heart’s content. Sure the original was pretty good, but maybe you just think it could be that bit better. A nicer base layout, better laser weapons, maybe challenge yourself with a custom game mode, or just put in all the crazy stuff you’ve always wanted! None of it is hardcoded.
- Flexibility: Port the game to any platform you like, customize it to your liking, or use it to make your own far-fetched remakes. The code is fully documented and open-sourc so anyone can take a crack at it.
For more details check the Wiki.
Micropolis is the open source version of SimCity Classic from Maxis, developed by Will Wright and Don Hopkins.
Diaspora: Shattered Armistice
- Fly the MK VII Viper, the Raptor or the new MK VIIe strike variant.
- Take part in furious battles against Cylon forces.
- Play multiplayer missions against your friends as Colonial or Cylon forces.
- Completely voice acted throughout.
- Original soundtrack inspired by the show
- Create your own missions and share them with the included mission editor.
Minimum Recommended Specifications:
Operating System: Windows® XP/Vista/Windows 7
CPU: Core 2 Duo, i3 or similar
Memory: 2GB Ram
Graphics Card: ATI 9600 or comparable nVidia with 256MB Ram (Integrated INTEL graphics will not work)
Sound Card: Windows® compatible sound card
Input Device: Windows® compatible mouse and keyboard
Installation: 3GB free HD space